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	<title>Comments on: The Usability of Programs, Part 2 of 2</title>
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		<title>By: steve</title>
		<link>http://www.nagarro.com/blog/the-usability-of-programs-part-2-of-2/comment-page-1/#comment-854</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Fri, 23 Dec 2011 18:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nagarro.net/kayser/the-usability-of-programs-part-2-of-2/#comment-854</guid>
		<description>pears color</description>
		<content:encoded><![CDATA[<p>pears color</p>
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		<title>By: &#187; What makes easy things &#8230; easy? Sequence Mediaworks</title>
		<link>http://www.nagarro.com/blog/the-usability-of-programs-part-2-of-2/comment-page-1/#comment-833</link>
		<dc:creator>&#187; What makes easy things &#8230; easy? Sequence Mediaworks</dc:creator>
		<pubDate>Sun, 09 Oct 2011 05:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nagarro.net/kayser/the-usability-of-programs-part-2-of-2/#comment-833</guid>
		<description>[...] the web (or any device) have consistent, predictable interfaces. (I&#8217;m not the only one with this view.) Users will only need to get used to one visual layout, which means the organization of the [...]</description>
		<content:encoded><![CDATA[<p>[...] the web (or any device) have consistent, predictable interfaces. (I&#8217;m not the only one with this view.) Users will only need to get used to one visual layout, which means the organization of the [...]</p>
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		<title>By: Sequence Mediaworks Blog &#187; What makes easy things &#8230; easy?</title>
		<link>http://www.nagarro.com/blog/the-usability-of-programs-part-2-of-2/comment-page-1/#comment-689</link>
		<dc:creator>Sequence Mediaworks Blog &#187; What makes easy things &#8230; easy?</dc:creator>
		<pubDate>Tue, 24 Aug 2010 18:40:22 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nagarro.net/kayser/the-usability-of-programs-part-2-of-2/#comment-689</guid>
		<description>[...] the web (or any device) have consistent, predictable interfaces. (I&#8217;m not the only one with this view.) Users will only need to get used to one visual layout, which means the organization of the [...]</description>
		<content:encoded><![CDATA[<p>[...] the web (or any device) have consistent, predictable interfaces. (I&#8217;m not the only one with this view.) Users will only need to get used to one visual layout, which means the organization of the [...]</p>
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		<title>By: Nidhee Pathak</title>
		<link>http://www.nagarro.com/blog/the-usability-of-programs-part-2-of-2/comment-page-1/#comment-172</link>
		<dc:creator>Nidhee Pathak</dc:creator>
		<pubDate>Thu, 25 Oct 2007 11:14:33 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nagarro.net/kayser/the-usability-of-programs-part-2-of-2/#comment-172</guid>
		<description>Assumptions on behavior of an entity which is external to the current scope of context is a dangerous thing. This holds good in mostly all cases whether it is the user interface design, integration with external systems or integration between different components.
It is important to make sure that the component in question should be independant in its own right and even if it is required to work in conjuction with another, it should be completely usable (and re-usable!) on its own.</description>
		<content:encoded><![CDATA[<p>Assumptions on behavior of an entity which is external to the current scope of context is a dangerous thing. This holds good in mostly all cases whether it is the user interface design, integration with external systems or integration between different components.<br />
It is important to make sure that the component in question should be independant in its own right and even if it is required to work in conjuction with another, it should be completely usable (and re-usable!) on its own.</p>
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		<title>By: Ramesh Soni</title>
		<link>http://www.nagarro.com/blog/the-usability-of-programs-part-2-of-2/comment-page-1/#comment-171</link>
		<dc:creator>Ramesh Soni</dc:creator>
		<pubDate>Mon, 22 Oct 2007 09:18:56 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.nagarro.net/kayser/the-usability-of-programs-part-2-of-2/#comment-171</guid>
		<description>Regarding &quot;Avoid modality&quot;, there is another instance when the user is closing a edit dialog without saving the change. In this case we usually ask user for saving the changes done by him. This is usually done by adding dirty ability to our object.
I read an article (http://www.codinghorror.com/blog/archives/000075.html) by Jeff Atwood, which says that your application should not ask for this. It should automatically save and version your changes. What is the most appropriate way of doing this? Almost all of the projects I worked so far don&#039;t have this feature.</description>
		<content:encoded><![CDATA[<p>Regarding &#8220;Avoid modality&#8221;, there is another instance when the user is closing a edit dialog without saving the change. In this case we usually ask user for saving the changes done by him. This is usually done by adding dirty ability to our object.<br />
I read an article (<a href="http://www.codinghorror.com/blog/archives/000075.html" rel="nofollow">http://www.codinghorror.com/blog/archives/000075.html</a>) by Jeff Atwood, which says that your application should not ask for this. It should automatically save and version your changes. What is the most appropriate way of doing this? Almost all of the projects I worked so far don&#8217;t have this feature.</p>
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